it's well made and everything, but some of the questions about zombies aren't really that easy to answer since there are many different zombie movies and if there was ever was a time where zombies suddenly came to be, you wouldn't really know what type of zombie they would be.
you have "zombies do not run, nor do they scream", but there are many zombie movies where the zombies run and scream. It would also be safer to expect a zombie to be able to run at you instead of think you could easily just get away without running then suddenly get rushed by them.
another questions is about whether or not corpses can be brought back to life by zombie bites and this has been different with different movies.
You say that grenades are not useful against zombies, but the grenade could easily slow down a large group of zombies and help you escape, so even if it isn't the most useful weapon, it would still come in handy to have one to use.
you also have there is no best answer on the height question, but someone who is very short would have problems climbing up high which could be vital for getting away from zombies. There aren't many places where being short could be an advantage.
it was ok, but there were some problems I had with it. On one of the levels you're meant to kill the senator who is giving a speech and some guy walks over but looks like he's just standing there then walks away and it turns out that guy was the senator, but I didn't shoot since I thought it was just a trick to get you to kill some random guy.
on one of the levels you're supposed to use night vision, but when I do that I can't move the cursor so I can't shoot the police. Also on that level I understand you wouldn't be able to see harold using night vision while he's in the house because of the light from the rooms, but what's ridiculous is you can't see him with night vision when he's outside of the house
I got bored after my car got stuck in a wall and wouldn't come back out so I had to try and walk all the way to the garage and got killed.
It was hard
It was a hard game, but there's a difference between something being hard because it is challenging and being hard because it is poorly made.
the game seems to lag quite a bit for something that shouldn't use up the CPU much at all (unless something is wrong with my CPU at the moment) and items don't lock into place on the inventory or anything. That's not really a problem, but it can be pretty annoying.
It's almost impossible to light the lighter and click with the mouse because the button is so small on them.
I liked the idea of the secret message in the song, but you could barely read the text because of the font.
it wasn't very rewarding completing the game. All that happens is it goes straight to credits (with the inventory still there too).
really not great
The problem with this game is that it's sometimes nice to just take your time with a level, but the timer doesn't allow for that. I think that when the timer runs out you should be able to resuscitate the victim to give you more time.
What really took this score down is that every time I pour alcohol onto a wound this stupid thing happens where it's like an explosion and it almost crashes my computer. It looks like too much is used there and that bit needs to be taken off or at least toned down a bit so the hundreds of people with slow CPUs can have fun with the game too.
I actually preferred dark cut 1 much more than this.
good game but has major problems
the game is pretty cool and the levels are designed well, but the big problem is it's just too laggy.
I think even a really fast computer would have problems with this. you can go on options and click the 1 star to get the game to work faster, but it still is pretty slow.
another big problem with the game is that the AI is pretty terrible.
In a "capture the flag" match when my teammates got near the enemy base and actually ran into the enemies I decided to watch and they were mainly just standing there for ages occasionally shooting. It's no wonder I never get anywhere in those matches if I don't get the flag myself.
it's still a pretty good game, but hopefully you do some more work on the actionscript if you do another one.
this is awesome
I was actually thinking of making a portal game when I first saw the trailer for it (it was gonna look like the cartoony part of the trailer), but I never got round to it. I'm glad someone with more concentration and higher AS skills got round to doing one.
I love how if you go near one portal you can see a sort of shadow on the other one.
the game is great fun and really challenging.
currently on level 31 and still going.
cool game, but bad actionscript
the game was pretty fun, but the problem is the actionscript didn't seem to be too good. Also the graphics weren't too great.
Alot of the time if the ball went too fast it would just go straight through some objects.
The game would be more fun with music and better AS
good idea but quite a few AS problems
it is fairly good, but the problem is you can slip off stuff really easily. I could understand how you might slide along clouds like you're floating, but he was sliding on wood as if there were no friction.
There was also a few bits in the game where I kept pressing space and he just wouldn't jump
pretty good but
I love all the wizard spells and how you have people that can repair the castle and archers, buty after you get 201 wizards, 151 archers, 130 crafters with atleast 100 people converted (doesn't show them all on the screen) it does get a bit boring. I'm typing this message while the game is playing at stage 24 since whenever a bomber runs into the building the repairers heal it extremely fast. It would take armies of bombers to take my 10400 hp castle down now and that's if I didn't have my archers
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